• 2 Posts
  • 353 Comments
Joined 1 year ago
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Cake day: July 31st, 2023

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  • I think this really depends on how you quit. If you do it on an impulse, that’s gonna really roll the dice, but if you already have another job lined up and you know the financial hit can be dampened by savings or another way, you might feel a bit safer.

    I just heard that my contract can’t be renewed and it runs out in March, so I’ll have too look for something. I have enough time and I already took care of everything else so I don’t have to panic anymore, but the anxiety will be there until I secured another job I’m happy with, and I just gotta deal with that.

    My current job is not toxic but it does keep me on my toes and one of my bosses I can’t get along with; he is always suspicious of me and I can’t really deal with that. I just wanna do my job and not appeal to people lol.








  • I’ve played the game when it was free for a while and I’m wondering why this doesn’t happen more often. The game is a pile of huge gameplay concepts, wasted potential, repetitive mechanics and a ton of bugs. I like what it could be but we’ve lived in that illusion long enough, chances are this will stay in development and eventually just cease to exist.

    There’s a very small chance it will get officially released but honestly nothing I even have to consider.

    If only the developers started to to finish and polish parts of the game…



  • Yeah as someone who’s been producing for 6y I haven’t looked into LMMS a lot but that’s also because I did not really like what I saw particularly. Ardour looks a bit more robust.

    There’s the argument that you can make every type of tool have the same effect if you use it properly, but imo it’s a big difference in the end. So plugins will always be a bit of a struggle for compatibility in Linux (I’m sorry Linux power users, but I’ve been there and had to go back). Otherwise it might be a viable option.








  • Yeah I had to realize that as well at some point.

    Used to play games and I was so focused on gameplay, I always thought “why even have a lot of art in there”. But then you realize if the art sucks, you wouldn’t even be giving it a chance.

    And this extends to skins and stuff. If it’s “just cosmetics”, that still means there is some art that is now hidden unless you throw money at your screen. And depending on how much it is, the game might be way too boring without it. So you’re still buying bits of a game after the fact. And voila, we’re back to the reasons why DLCs suck.