I’d like maps not to become fully unresponsive after completing a trip
I’d like maps not to become fully unresponsive after completing a trip
I bet you drain your rice
Publishers are kinda useless tbh.
Ue5 has powerful procgen tech that is used by a lot of developers.
You need to tell your friend that you don’t appreciate this behaviour, and perhaps make some new friends. It’s also not your fault or responsibility if you’re in a better situation than someone else, but if you can help bring other people up that’s good.
I think it depends on context and execution and culture. Key and peele did a black Hitler I think, and nobody cared
For the pets, or preheating your home for when you’re there.
Yeah good lock will let you disable it. I forgot I used that to hide the nav hint.
Go to your display settings and to navigation bar. You can change to gestures instead of buttons.
You might like this video on a 4d physics engine
When you’re reliant on every penny you make, having part of your paycheck going towards a union can seem like a bad decision at face value.
Why’d you post a screenshot of an existing post on the same community??
Put simply man, it’s just a cool pirate game. The story was supplemental enough to kinda keep u going but the gameplay was the good part.
4 had a lot of issues, bad story, trailing missions and a lot of pacing problems. But it’s the best pirate game ever made. And the ship combat was great
Optimisation is hard, especially when it’s an afterthought. SMO was built from the ground up for the switch. Just like zelda. The switch is not a powerful console.
Sly Cooper on the ps5 is emulated, not a native port. I’ve played some of the emulated Sony games on ps4 and they do not run very well, because the ps4 has to run an emulator and the game, instead of just running natively.
Letting people who only have modern consoles and don’t know how to work computers properly play a game sounds like a good thing to me. Also additional QoL changes can fully transform a game from a tedious mess to actually playable and fun. That’s the best part about a remake. You don’t have to buy it if you don’t want it :)
Skyrim was good because sandbox, music, culture and mood. The parts that made it bad, were endearing.