It is just another symptom of the system that makes affordable housing rare, not the root issue.
It is just another symptom of the system that makes affordable housing rare, not the root issue.
That honestly does not look very heavy, more on the light, fluffy side of the bread spectrum. I would guess it probably contains more white flour than whole grain.
Why do you think it would not be worse without the UN?
Do you think this is the only thing the UN does? Or that everything else it does does not matter?
By joining hands with Activision Blizzard, we hope to achieve our vision of enabling people to connect and play fabulous gambling games anytime, anywhere, and anyhow they like.
(emphasis mine)
So the CEO of Microsoft obviously has no idea about the difference between gaming and gambling. Fair enough, nobody has to care about every possible hobby. But it is a bit wild that they just took that quote and ran with it and nobody said “Hey, is it ok to slightly edit it so it is less obvious you don’t know jack shit about this topic?”.
assertion
That’s a really strange way to spell “blatant lie”.
Judging by the title this is most likely just a hit piece on any kind of activism the author does not personally agree with. I will not put effort into bypassing a paywall for something like that.
You could always argue that humor does not equal jokes I guess, but these were just my 2 cents
That was exactly my main point; but thanks for sharing your 2 cents anyway, they were still interesting.
I would argue that:
This is not actually a joke in the strict sense of the word. There is no punchline. The humor is entirely in the context.
Your friend does not understand any of this and is just repeating the “joke” because other people laughed about it at some point. It has nothing to do with the Windows operating system, so if that was part of his explanation he is probably just making shit up to cover his own ignorance.
Nowhere in that text does it say “managers are the real software architects”. What it does say is “what managers do affects software architecture”. Sure you can extrapolate that to delusions of grandeur, but if you take into account the explicit call for collaboration it is much more likely what was meant is more along the lines of “we can mess things up if we ignore the architecture, so let’s talk to the real software architects before making org decisions”.
About the comic: That one does have the line “management designs software architecture”, much closer to the negative interpretation; but that too can be interpreted in a more positive way as “… and we are not good at that, so let’s make sure to bring in the people who are good at it at important points”.
That is pretty much a given. Why else write about it at all?
I read it similar, but also kind of from the other side: If your organization is set up in a way that ignores the technical requirements of the product, your are going to have a bad time.
And yes, of course this is more often on the bad side than on the good side in practice. If everything was already fine most of the time, there would be no point in discussing this topic.
The original post advocates for a holistic, collaborative approach; management and technical experts should be working together to align technical and organizational structure. I fully agree with that view (and I’m not a manager).
There is more than enough “shit managers say” material out there, but this is not it.
Please don’t mix executables and data created by applications, even if the application happens to be a game. Those are supposed to be separate. That being said, “Documents” is obviously the wrong place for save game files.
Would you mind elaborating on that thought?
it’s really useful to comment functions/methods, because otherwise you never know if something’s a bug or a non-obvious feature. Comments act as a parity check to the code, since they tell you what the dev who wrote the code wanted the code to do.
Unit tests should be the parity check for other code. Those don’t get outdated with the next refactoring where someone didn’t remember to also adjust all the comments.
Also, everone thinks they write good, clean and obvious code. Hardly anyone purpously writes bad, hacky code. Yet if you look at code you wrote a year ago, or code someone else on your team wrote, it’s full of non-obvious hacks. That means, people constantly misjudge the obviousnes of their code. Comments should be put on anything that could maybe be non-obvious.
Why would people be better at judging if something needs a comment than at judging if something needs a better name or refactoring? Asking people to skip that judgement step and comment everything just gives you a bunch of useless boilerplate comments. That trains everyone reading that codebase to ignore comments because they are almost always useless anyway.
putting documentation of the code anywhere else than in a comment (e.g. Confluence) is a total waste of time
At least this we can 100 % agree on. Documentation should be as close as possible to the code. (I just think most of the time that place is in the name of things, not in an actual comment.)
To save you a click:
“No, there are no in-game purchases in our game. We believe in providing a complete and immersive gaming experience without the need for additional purchases. Enjoy the game to its fullest without any additional costs or microtransactions.”
Please please please, do not always write comments. Try to write code that does not need comments whenever possible. Proper variable, class and method names go a long way. If you think a block of code needs a comment, turn it into a method and give it a proper name instead.
Comments should be a last resort for cases where making the code self explanatory is not possible, and those should be rare.
Optimal code is code that fulfills it’s purpose without observable issues.
If you try to make something faster without any prior complaints or measurements indicating that it being slow is an actual issue, you are not optimizing, you are just engaging in mental masturbation.
There is nothing unhealthy about being annoyed when someone forces you to always come to them no matter what it is about again and again and again, instead of at least sometimes actively coming to you when they want to interact.
It sure did have a big impact, comparable to what some people expect to happen soon with AI.
However, I think your framing misses the main point of why many artists today are wary about AI: They are not just being replaced, their own work is used as a building block for the tools that will replace them; and they were not asked for permission and don’t even get any compensation for that.
Sailor Marx