• PM_Your_Nudes_Please@lemmy.world
      link
      fedilink
      arrow-up
      28
      arrow-down
      1
      ·
      7 months ago

      I mean, Palworld suffered from the exact opposite problem, where the game received basically no post-launch content. So once players burned through the main game, there was very little reason to keep playing.

      This just goes to show that support needs to both exist and be something players agree with.

      • intensely_human@lemm.ee
        link
        fedilink
        arrow-up
        4
        ·
        6 months ago

        Space Engineers also desperately needs some kind of goal.

        I was doing 6 hour sessions on that game no problem until I got to the moon, at which point the game suddenly felt so pointless, and my ship hasn’t moved.

      • Paddzr@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        6 months ago

        Have they dropped it or it’s taking a while to get more content?

        I’m not opposed to trying it one day, once it has some dev time behind. Right now I heard end game isn’t there yet.

        • Whitebrow@lemmy.world
          link
          fedilink
          arrow-up
          4
          ·
          6 months ago

          They’re slowly building it up, patching bugs and recently (in the last 30 days?) released a few new pals

        • LeadersAtWork@lemmy.worldB
          link
          fedilink
          arrow-up
          2
          ·
          6 months ago

          I’ve been tracking continued interest partially based on when updates are dropped and the interest in those updates.

          It’s been pretty consistent tbh