We found out why: to see if people would accept it so they can put 3rd party ads in their games next. Infinite growth is what investors expect!
Perfect Vermin. It takes only 15 to beat, it’s fun, and it has a cool theme/concept/story
This dude gets rock hard to ovaries…so manly
This isn’t about game type or genre. This is about putting an expiration date on a game as soon as its callsed a “live service”
People get paid lots of money because they get results that generate even more money. Those people are given that money based on a track record of success. That success comes from making demands, and being cut throat. There is a very slim chance you can be nice and successful. It sucks, but that’s why they are assholes, because that’s who survives in those environments. Look at c level execs or really driven managers and it’s all the same “success at any cost” mantra. Also 10 minutes of paperwork at $14 an hour is $2.50 to the company while that same 10 minutes to this “top earners” is $20, or over an hour of a minimum wagers time. That’s why I am against huddles in the first place, they are money pits.
A lot of contractors (good ones) know how to play the game. You can get away with a lot when the companies vertically integrated sales app that only they can fix goes belly up. Saw this before where an easily replaceable manager goes up against a long time contractor (ya know, with a contract) and leadership gets to decide how to resolve the situation…
Still could just be a slack thread or a dashboard. Putting people in a room every day is simply wasteful, even if it “works okay”. When I managed a team I hated them, but we did have a meeting each Friday afternoon to go over what we did well that week, so I guess you have to be tactical about when you pull everyone off task to huddle.
If I work hard and enrich the company, they will surely share their success with me /s
Because some people aren’t idiots, they are gamblers with a real addiction. If you had a gambling addiction today or were part of a vulnerable group with no other outlets this game would bleed them dry and leave them with nothing of value they can sell later when they hit rock bottom. It’s not morons we care about, it’s addicts.
Yeah I hate when my art is a reflection of life. I don’t want my gritty anti-capitilist anti-war themed game to be anti-war…
Classic Ubisoft making a buggy mess of everything
The issue is the potential age of the potential audience. Some people are too young to understand they are gambling money that has fixed value on a CHANCE to win big without understanding the ODDS of winning big, and the marketing team behind this are counting on that. It’s predatory behavior on people too inexperienced to know they are being scammed as the item they get has no real monetary value.
From 62 to 64, and they rioted. For comparison Canada retirement age is 65 and many is states is 67. Your statement implies that the French retirement age is an outlier and it’s really not.
The bullet time sells it for me. Totally optional but so satisfying
In this article birds hate fish for living in water. SM2 is fun but derivative of a format that they just used versus the most dynamic storytelling in a video game since Skyrim came out. Be mad, but the comparison is ridiculous