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Cake day: November 28th, 2023

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  • Eh, even with track creation, I prefer Modnation Racers and its spiritual successor LittleBigPlanet Karting. Shame both games are stuck on the PS3, but then SuperTuxKart still looks like it came out of the PS2. They run well in RPCS3 and online still works for track sharing through fan servers.

    Also, I wasn’t that impressed by Crash Team Racing Nitro Fueled. It does have tons of content, certainly worth the price. Never played the originals and the remake sure does look pretty, but the track design feels pretty simple, probably because they’re from a PS1 game. Simple track layouts, few gimmicks. Some people might prefer that, but not me. I’m sure CTR beat the socks off Mario Kart 64 back in the day, but the tracks in modern Mario Kart are to me far more interesting. I expected more out of it given all the hype. Plus, for some unfathomable reason despite being multiplatform the game was only released on consoles, not PC, so that’s another game you have to emulate to play on PC. And if you do have a console to play it on, it’s locked at 30fps regardless of platform, which is disappointing for a racing game. There’s a 60fps mod if you emulate tho, thankfully.

    All-Stars Racing Transformed does have my glowing recommendation, though.








  • I did look it up afterwards and found out it could also be Arizona, but still wasn’t sure. I figured porn sites would also be capable of mysteriously mistaking an Azerbaijani IP for a Texan IP. I also figured internationally obscure ISO 3166-2 subdivision codes were much less likely to come up than ISO 3166-1 country codes given that people are much less likely to know what they are, plus they are much more likely to overlap with each other and cause ambiguity. But it is very American to assume everyone else knows the US’s subdivision codes and Lemmy probably has far more Arizonans than Azerbaijanis, so I wasn’t completely sure either way.









  • leopold@lemmy.kde.socialtoOpen Source@lemmy.ml***
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    2 months ago

    Kinda insane how many people in a nominally open source community are defending this guy for switching to a proprietary license. If DuckStation gets shut down then I say good riddance. It is not the only PS1 emulator in town and I will not miss the endless flow of Stenzek-related drama.



  • It isn’t significant. Wine already supports the vast majority of MediaFoundation codecs with GStreamer. This is just an alternative backend that uses FFmpeg instead of GStreamer. GStreamer already has an FFmpeg plugin, so this doesn’t add any new codecs to the table. It seems there’s just a long term plan to move away from GStreamer for whatever reason.

    Wine’s MF support used to be much worse, which is why Valve had to do their workaround shader hack. Not sure what exactly the current status on that is, but I do know things like mf-install or Proton-GE are rarely if ever necessary anymore, even with non-Steam games (which I have plenty of).