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Cake day: July 6th, 2023

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  • If you think “throwing a ball” is a patentable (or even copyrightable) mechanic, I’ve got a bridge to sell you.

    Again, the mechanic is capturing a creature by weakening them and throwing a ball at them. Not just throwing a ball. I’m not suggesting that The Pokemon Company can or has patented throwing a ball. You’re being deliberately disingenuous with your replies, implying that I’m saying something I’m not.

    Some pals are similar to Pokemon, sure, but a lot are quite distinct.

    Again, they have taken recognisable parts of Pokemon and mixed them together. None of the creatures I’ve seen are entirely new designs, but rather hybrids of existing, well known Pokemon.

    Of course it was intentional to make a game in the same genre as Pokemon, with similar mechanics.

    They didn’t make a game in the same genre as Pokemon. They made a clone of Ark, replacing the dinosaurs with Pokemon and copying the capture mechanic.

    I understand fans of the game defending them, but outright lying to defend them and ignoring obvious facts does nothing to forward the conversation. It’s fine to admit that a thing you like has flaws, and admit that those flaws need addressing.





  • It seems like you’re just willfully ignoring my actual meaning to defend the game.

    Yes, creature capturing existed prior to Pokemon, but not capturing by weakening the creature and throwing a ball at them.

    Yes, cell-shaded graphics existed before Pokemon, but Palworld explicitly copies the style of creature design from Pokemon, mixing and matching parts to make something that is different enough to not be a direct copy of any one design, but similar enough that a casual observer would be hard pressed to tell them apart. There’s a good reason that pretty much every review of the game refers to it as “Pokemon with guns.”

    The developers knew exactly what they were doing, so to claim it wasn’t intentional is disingenuous at best.