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Joined 1 year ago
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Cake day: June 23rd, 2023

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  • Fair warning that when I played it with a friend (two-ish years ago), it was broken and abandoned. Couldn‘t play in co-op for more than 30 minutes without a disconnect, some DLCs didn‘t even start, singleplayer you had to downgrade to an older version or else it crashes every so often. Every loading screen had me praying the game doesn‘t poop the bed. It was probably fun at some point, but it needs engineering attention and hadn‘t gotten that in years when I last tried it.




  • Some games just put in bs achievements like these to tempt people who care about that to cheat or waste their time to a degree that would make anyone shake their head.

    I think achievements should be a framework that ensures the player has the ability to verify whether they have seen all the content the game has to offer (think secrets or easter eggs, hard to find sidequests) and as such had the full experience. You got platinum? You’ve seen it all, thanks for playing, see you in the next one! They shouldn‘t be frustrating or disrespectful to the players time.

    Arguably even difficulty achievements aren‘t great in terms of accessibility, although I do understand that those are quite literally „achievements.“

    This is just my own stance on them.