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Cake day: June 1st, 2023

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  • ISOmorph@feddit.detoPrivacy@lemmy.ml[QUESTION] Privacy and the digital euro
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    4 months ago

    There are a lot of issues with your post imo.

    First, cash is going away, soon. Sweden has done it years ago. Europe is now playing catch up.

    Second, a universal digital currency will remove all system heterogeneity. Yes money is already digitalised, but across several proprietary environments. I can and have set up several accounts across several banks so my spending cannot be fully tracked by a single corporate entity. This will be moot once everyone has to use the same harmonized system.

    Third, one of the sponsors of the universal European currency has been caught talking about time limited digital currency. As in, spend your money or it just disintegrates after a set amount of time. Which really destroyed a lot of trust in the endeavour



  • Especially as a new linux convert I would say wait a bit before switching to an immutable distro. They have their advantages but the concept probably feels pretty alien for most windows users, where you can install whatever and it just works. I’ve been a long time Nobara user and it’s pretty good, especially considering it’s basically just one guy maintaining it. But it does break on updates from time to time. My personal recommendation after getting used to linux would be opensuse tumbleweed. It’s constantly updated but never breaks. You generally don’t need a gaming centric distro, especially if you’re rocking an AMD card.









  • Money transfer platforms are even worse than chat apps in terms of how acceptance dictates usefulness. You might convince a couple of friends to use xmpp instead of whatsapp. But its near impossible to get major outlets to integrate new payment methods. Especially if that platform advocates privacy and therefore doesn’t offer a return on invest based on user data. I don’t think we’re gonna see true alternatives without government regulation, and even then…








  • It has a lot of Doom-like exploration for new gear and other goodies. Also a handful optional bosses which are pretty hard to beat. But the shooting revolves around basically 3 weapon types (magic types in this case): a DMR, an SMG and a shotgun. The variations thereof don’t feel different enough and the feedback lacks kick, so the shooting doesn’t feel very meaty. It’s still solid enough, but the story is definitely what carried me through the 20ish hours of the game.