I’m intrigued. I just finished my second playthrough of Papers, Please and I’m ready for more tedious work!
I’m intrigued. I just finished my second playthrough of Papers, Please and I’m ready for more tedious work!
I got the first game a month ago and binged it in three sessions. It was a fantastic experience, and I rate the game highly. However, I wish the decisions you made had a more significant impact on the story. I understand that maintaining a great narrative can make this challenging, but I hope part 2 can expand on that aspect. From what I’ve heard, it sounds like it might offer more flexibility in choices. Regardless, I’ll probably enjoy it either way.
That move would finally rid me of my addiction to YouTube. So much time, so many possibilities…
You could always cover it with a cool sticker.
Hahaha, I love that!
I understood some of those words.
Aww, bummer. I’m hooked on it atm. Well, it’s not like it’s unplayable or anything. I’ll survive.
That’s amazing! Does anyone have any idea how long it will take for the Switch version to be updated?
The distribution of skill in humans, for various tasks and abilities, can often be approximated by a normal distribution. In that case, as you know, the mean is equal to the average.
What? How would you define “average”? His statement is technically correct.
Agreed. There are enough early access games and half-baked titles out there. I’m more than happy to wait and let them finish what they intended to create.
They mentioned Divinity: Original Sin 2 which is no surprise. I couldn’t be bothered to finish Act 2. It’s unforgiving, takes a very long time and becomes a bit stale after a while. I know it wasn’t that way for most players. But I fear I’d have the same sentiment with Baldur’s Gate 3.
Interesting. As I haven’t played the game, I have to rely on other opinions. Have you seen the video? He gave examples of quests that were in the game. Simple fetch quests (go to A, return to B, sometimes go back to A). They seemed to be designed in a very uninspiring way. Combined with the fact that you basically have to fast travel everywhere there’s little to catch your attention during such quests. In Skyrim, for example, you might stumble across a cave or some ruins. To me, those are the really enjoyable moments. You just explore and start to wonder what you might find next. Is that even possible in Starfield to a similar degree? Because without that im not sure I can enjoy a Bethesda game. It’s not a good shooter, the mechanics are wonky and the UI sucks. Would you disagree?
Fair enough but it does sound very repetitive and grindy. Would you disagree?
Maybe it is not bad but it definitely didn’t deliver what was promised. I know, I know, how could I expect that from Todd?
I had no idea that the game is that bad. Now I really have no interest in playing it anymore.
I mean, yeah, giving away games every week does sound expansive. I don’t think anybody expected them to be profitable at this point. They still try to grow and I don’t mind.
That was a ride, thank you!
Yes, it worked. Nice. Here’s the link for everyone who needs it:
Sorry, I don’t have any information for you. However, I do hope you have a nice day, if that’s possible for you.