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Joined 1 year ago
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Cake day: June 21st, 2023

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  • That’s a leap if I ever saw one. I could ask the same question and substitute AI with god or aliens and I’d be ridiculed by the tech community and with good reason.

    And you don’t need to take it much further to fall into the holographic universe principle or the simulation hypothesis and for those there are big discussions to be had in science communities.

    To be clear, nothing stops you or me, or anyone for that matter from assuming so, but down that road the only answer I can think of is that nothing matters and might as well lay down and die.





  • It’s been a decade. And I made general assets like couches, tables, cloth simulations etc. I have no idea which missions used them since. But I can vouch for Springheel’s, Bikerdude’s, Grayman’s and Obsttorte’s missions. At least the ones before 2012. Haven’t played it since, I should do it soon. But from the ones I know for a fact, Grayman and Dragofer used them often in his missions. And the latter made a pass on my old stuff a couple of years ago to fix/update them. And did an awesome job at it.

    It was a great team to work with, especially Springheel, he had a lot of patience with me having to learn the tools they used and spamming him with questions. :)


  • Never heard of that mod. For Deus Ex? I should give it a try.

    As for thief, I always loved playing the fan missions, still have about 20gb of them on my hard drive. But if you haven’t tried it, I suggest you play The Dark Mod. I used to make assets for them back in 2011-2012. It has some exceptional missions and good mechanics for a fan game.