Its cross-platform support (not just for using but also for building it) is not there yet, and it is quite huge and unstandardized with only one full implementation. I’d agree the last part will change with age, but given the frequent large changes and feature additions I am afraid it will be harder and harder and it is simply too complex and fast-moving for many low-level applications. It is closer to C++ than C in my eyes. I’d be happy seeing it replace C++ though for its memory safety benefits!
That’s true, but they’re working on an ABI implementation. It’s no mean feat with a language like Rust. A quick search around the Internet found various possible candidates, though many of the discussion threads have petered out.
Rust is doing a very decent job of low-level cross platform. C just has a very long history.
Its cross-platform support (not just for using but also for building it) is not there yet, and it is quite huge and unstandardized with only one full implementation. I’d agree the last part will change with age, but given the frequent large changes and feature additions I am afraid it will be harder and harder and it is simply too complex and fast-moving for many low-level applications. It is closer to C++ than C in my eyes. I’d be happy seeing it replace C++ though for its memory safety benefits!
At the same time, C is the only stable ABI available for Rust.
That’s true, but they’re working on an ABI implementation. It’s no mean feat with a language like Rust. A quick search around the Internet found various possible candidates, though many of the discussion threads have petered out.
Rust won’t replace c.
The programs are too bloated for many embedded systems where every byte counts because it’s in ROM or loaded jnto IRAM
All that memory safety and garbage collection, for example, comes at a big cost
> garbage collection
I don’t think Rust has a garbage collector.