I’m gonna say this because it’s obvious…A project should really be finished before you release it. Like, I imagined a pretty fucking dope game the other day but you don’t see me charging $70 for it do you?
I will though if you want to send me the money I’ll tell you about the game and then sell you the real game in a few years maybe.
This is why the Star Citizen people have Scrooge McDuck amounts of money and you don’t. Gotta get rid of that pesky conscience if you’re going to get ahead.
I’m gonna say this because it’s obvious…A project should really be finished before you release it. Like, I imagined a pretty fucking dope game the other day but you don’t see me charging $70 for it do you?
I will though if you want to send me the money I’ll tell you about the game and then sell you the real game in a few years maybe.
This is why the Star Citizen people have Scrooge McDuck amounts of money and you don’t. Gotta get rid of that pesky conscience if you’re going to get ahead.
Hey, can I get in on this? My idea is Star Citizen, but with even more ships that anyone can buy for even more real money.
The best part: the ships aren’t even real. Like we don’t even make models or anything. We just sell them a “coming soon” graphic.
Pitch it well and I may do, crowd funding isn’t a bad thing imo.
If you were pitching a sequel to an already successfully game with a studio attached and funding secured then no, I would not.