nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoGabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'www.pcgamer.comexternal-linkmessage-square167fedilinkarrow-up11.22Karrow-down121
arrow-up11.2Karrow-down1external-linkGabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square167fedilink
minus-squareIndefiniteBen@leminal.spacelinkfedilinkEnglisharrow-up3·1 year agoI think a big difference with both is that they’re not big multiplayer titles that are looking to make money with cosmetics. If a multiplayer focused game is shit at launch, it won’t get a good user base and then it’s as good as dead.
minus-squareFunctionFn@feddit.nllinkfedilinkEnglisharrow-up3·1 year agoBoth Destiny and Destiny 2 had really poor launches. Then they cleaned up their act and we’re very successful and had thriving playerbases. Light fall and this past year notwithstanding…
minus-squareFunctionFn@feddit.nllinkfedilinkEnglisharrow-up3·1 year agoDestiny 2’s been a real roller coaster. Forsaken was the best it ever was, so you haven’t missed much imo.
I think a big difference with both is that they’re not big multiplayer titles that are looking to make money with cosmetics.
If a multiplayer focused game is shit at launch, it won’t get a good user base and then it’s as good as dead.
Both Destiny and Destiny 2 had really poor launches. Then they cleaned up their act and we’re very successful and had thriving playerbases. Light fall and this past year notwithstanding…
deleted by creator
Destiny 2’s been a real roller coaster. Forsaken was the best it ever was, so you haven’t missed much imo.