I’m working on a indie video game that’s set on a large ship and I’m looking to have it be a very hidden and elusive boat. (Speaking vaguely to avoid spoilers)

Where could it possibly be sailing through to avoid detection? Like no radars, land signals, etc…

There are slight sci fi elements that could explain it avoiding detection but want to make the location as believable as possible.

I’m not very familiar with oceans and the technology behind detecting vessels. Would love to be pointed in the right direction if anyone is knowledgeable.

Edit: Oh damn, this got a much bigger response than I expected. Thanks so much for all the awesome suggestions!

Edit2: Wow you guys have fantastic ideas! Just to clarify this is a real game project and not a joke or a cover for gold smugglers 😂

I am leaving hits and teases in my replies. Partially to have fun and build the world a little but also maybe get a bit of a community game going with a bread trail to follow. 😉🤫

  • wjrii@kbin.social
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    1 year ago

    The Pacific Ocean is massive and if a ship turns off its transponder it is invisible unless you have satellites in your game.

    So it seems like the key will be some combination of deactivating the transponder, getting away from other ships, being low profile in various EM wavelengths (difficult if it’s also large), traveling with a significant cloud cover (hurricane?), escaping detection by military submarines and other sonar sources, and ending up in a place and condition where they’re sheltered from all of the above. This seems very nearly impossible if everyone is already hunting for our intrepid vessel, but if there’s some reason for people not to be looking right away, I can imagine plausible scenarios where the data takes long enough to come together for the necessary storytelling beats to play out.