Factorio. The factory must grow. Started on my Switch until I could no longer save games, then migrated to laptop. Because the Factory. Must. Grow.
Never in my life have I been so hooked on a game.
Cyberpunk. They fixed most of the issues the game had at launch. There’s a dlc coming out soon too that will add a bunch of hours, and with it they are reworking loads of mechanics for free. Can’t recommend it enough.
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I’ve reeeaaaally gotten into the rogue-like/lite genre. Dead Cells, Hades, Slay the Spire, FTL, Vampire Survivors… Just endlessly fun and entertaining. Also for all you Vampires lovers, I just picked up a game called Halls of Torment during the Steam sale for cheap. Super fun “vampires-like”
Dwarf Fortress is beautiful.
This is my answer. Donated to Toady1 a couple times, then bought it on steam.
Same here, donated to Toady and played for years before moving to masterwork DF, and years there too. Once the keyboard only mode is added to the steam version I’m sure I’ll be playing for years there too!
Rimworld
Witcher 3 wild hunt. Game was released in 2015 and we are still getting regular patches 8 years later. Patch 4.03 was just released last May. Engaging storytelling, a vast open world along with 2 expansion pack, deep role-playing elements to create a memorable and immersive gaming experience.
Have they discussed any more show tie-in content? Was hoping they would use that for promotions.
I haven’t been following the Witcher fan discussion group for a while, but what I recalled was that the Netflix show has deviated drastically from the source material (books) which many fans are pissed about, even the main star and fan expert of the material, Henry Cavill left in season 3.
The game dev CD Projekt Red definitely has no rights to Netflix’s Witcher universe and it doesn’t matter. Fans are anticipating the release of Witcher 4 (code name Polaris) which will be a first of a trilogy.
Yeah I’ve seen the backlash from the community leading up to Henry Caville’s departure, but I’ve been out of the loop so to say since moving over to Lemmy. I kind of assumed that it would be mutually beneficial for CDPR and Netflix to parter on promotions, since I assume it’s mutually beneficial in terms of Netflix subs and game purchases. Can’t blame CDPR for wanting to focus effort elsewhere though.
Idk why, but this sounds like an advertisement so much :)
Rimworld.
It’s kind of funny because I bounced off the game hard the first two times I played it. What really did it for me was the Ideology DLC, gave it a shot on a whim and the amount of structure it gave me for RPing colonies was exactly what I was missing.
Hundreds upon hundreds of hours in now, and it is the game I keep coming back to. Not to mention one of the biggest modding communities I have ever seen in a video game. The only video game subscriptions I maintain currently are to a few Rimworld modders whose work I really enjoy. When I am not playing it, I am working on ideas of themed mod packs to put into it.
Dyson Sphere Program is a close second, it’s my favourite factory-builder. It is still in early access but is a VERY polished experience already. Amazing dev communication too.
I actually can’t play with ideology because it feels too rigid and gamey
Slay the spire. Probably have close to 1000 hours playing it and I’m still addicted.
Rimworld - 2000 hours so far. I’m not done yet. The mod community and periodic dlc keep it alive for me.
I’m over 20,000 hours on Civilization III just on my current PC - that doesn’t even count all the time I spent on it when the game first came out. I’ve tried the later versions, just don’t like 'em as much.
I want to play again but had to stop each time because I get obsessively addicted to it
Mindustry. People compare it to Factorio, but Mindustry (which also has an Android version) is open source.
I found out about it because of f-droid and after a single session knew I wanted the Steam version after I figured out it existed.
RimWorld.
Yes, I am a degenerate.
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I have a bunch of mods that allow me to automate garbage separation. Weapons go one way, clothes go the other way, and the bodies are processed into meat and organs accordingly.
It isn’t a RimWorld build until people around you ask “what the fuck is wrong with you?”
I hit a wall with Rimworld. I’ve gotten into a slog where I’m doing the same thing every day and can’t seem to progress any further. At a loss at what to do next.
Throw something at the colony Sim City style?
As in difficulty spike or out of ideas?
Difficulty spike. Like my drones aren’t self sustaining well enough, and i don’t know how to fix it.
Melee is OP if you weren’t aware. Put heavy armor and a helmet on a melee specialist and laugh in the face of danger. Alternatively if you prefer killbox combat and you can get a grenade, build 1 pillar or wall with a surrounding roof, throw some rocks under the roof and when enemies shelter beside rocks blow up the pillar, roof collapse -OP The more villagers you have, the larger the raids. You can have up to 6 villagers without moving up to medium raids. Wealth management is also something to consider, sell/give valuables and unused statues to ally with surrounding villages. This also lowers your chance of getting raided. Finally if Mechs are causing you problems, buy or make emp weapons, they are stupid weak to them. Hope some of that helps.
Thanks for the tips. I was trying to treat this more like an x4 colony sim than it is I think.
Dwarf Fortress, been playing it off and on for many years now. I happily bought the steam version when it came out!
FTL. Theme song triggers ptsd in my wife.
I love FTL but I’m so bad at it.
I could hear the opening sound of the title song vividly as soon as I read that. I liked it but somehow never played it much. I think it was missing a little bit here or there.
I only played it so that I won once, and that was a long time ago. Is it really replayable? It didn’t really seem so at the time.
It’s a rogue like. It was built to be replayed endlessly.
Just because it has random level generation/is a roguelike does not mean it has endless replayability. Generally, if you have seen most random events and it’s not really challenging anymore because you got “too” good at the game, it loses its appeal for many, as it did for me.
What I’m asking was more in the sense of, have I missed things? Is there more content than I thought there was? I thought for a roguelike it had pretty limited alternative options to see. Essentially, what makes your 100th run different from your 99th run?, and the answer for me was “not much”
Binding of Isaac