Honestly, not even mad. Sucks for the victims, but we need hackers poking holes in kernel anticheats. Show the game companies that kernel anticheat is a waste of effort and maybe this horrific plague of gaming will die off.
No, not really. That’s the point. Kernel level anticheat has no real advantages and is easily bypassed. It’s the laziest possible solution that only detects and blocks the laziest possible implementations of cheats.
Good game design eliminates the possibility of cheating. Cheats are only ever possible if you take enough stupid and lazy shortcuts that it’s easy to take advantage.
Honestly, not even mad. Sucks for the victims, but we need hackers poking holes in kernel anticheats. Show the game companies that kernel anticheat is a waste of effort and maybe this horrific plague of gaming will die off.
Another option is for gamers to quit buying this softslop
The issue is that without it cheating is so much easier in many games. So then people just get pissed at all the hackers.
No, not really. That’s the point. Kernel level anticheat has no real advantages and is easily bypassed. It’s the laziest possible solution that only detects and blocks the laziest possible implementations of cheats.
Good game design eliminates the possibility of cheating. Cheats are only ever possible if you take enough stupid and lazy shortcuts that it’s easy to take advantage.
Yes, if they offload all of the compute for anti-cheat to the customer’s hardware, then you are right for current operating systems.
Client side anti-cheat is not the only way but it is the cheapest way for the game industry.