Roguelikes. The infinite replayability and computer generated design are fatiguing to me. Seems like most of the reasons why people like them are the exact reasons I don’t. 🤷♂️
This. I’m OK with permadeath (and in game), but when a game is setup in such a way that most playthroughs just aren’t winnable, even by someone with perfect knowledge, I hate them.
Roguelikes. The infinite replayability and computer generated design are fatiguing to me. Seems like most of the reasons why people like them are the exact reasons I don’t. 🤷♂️
For me it’s the fact that most of them aren’t actually able to be beaten on any given run.
This. I’m OK with permadeath (and in game), but when a game is setup in such a way that most playthroughs just aren’t winnable, even by someone with perfect knowledge, I hate them.